JCProjects.org
Welcome to my Web Site! My name is Jim Cullen.
I'll try to add interesting content here.
Gratuitus cute dog Photo:
That's Lola my PitBull as a puppy and my Black Lab in a test of wills over the Ball I've just thrown.
I've included a section on this website related to coding. It's the scripting tab.
I've been coding in C/C++ since 1991.
I intend to include Applets, on the website and I'll either be posting guides, or the finished Applet.
Even if the scripts are game centric they still cover good coding technique.
An IF statement is still an IF statement no matter it's application.
Just check my scripts tab for new scripts!
todo :
I've been working on a 3DRPG game named Requiem OdySsey! You can follow my progress on my Blog at Gamasutra. I update my blog at least once a week. I update the site as my according to my progress.
Last week I made several changes and added several features so I updated the blog several times last week. There will be dry spells as I try to work out a particularly tricky problem.
Next week I intend to tackle an Inventory System. I'm sure that will take several week. Follow it all as the game is being written at my blog by clicking on the Gamasutra Image above.
To actually try the game out click on my Game Tab!
Game: I've been working on a game since Febuary. It's a 3D RPG.
I'm calling it Requiem OdeSsey. You can follow my developer notes
from my Blog Tab.
The first screen shot is of the new Start Menu GUI:
It's in prototype mode, I'm adding content and working on coding problems, but you can go try it out.
Be sure to rate the game! Just click on the image.
Scripts: I'll pull some java scripts from my game that illustrate good coding practices or are interesting in thier function. Here's my health station script it demonstrates collision detection and that obiquitus IF statement.
// From the function call we reference :hit and ControllerColliderHit as operands which are in the Unity Game engine like a function within a Compiler.
function OnControllerColliderHit(hit: ControllerColliderHit)
// No matter where we go, we can't get away from the IF statement. // The if statement is the first control statement we learn about in any programming language! // In this example if we hit a game object with the tag "healthpot" and our health is less than 100 // Add 25 to our character's health.
{if(hit.gameObject.tag == "healthpot")
{
if(Health_SB.Health_SB < 100) {
Health_SB.UpOrDown(25);
}
}
}
Resume:
Oh I'm working on my resume. It's a constant process.
My rough draft is in yahoo's hotjob Database.
Click on the scroll image to view my Resume.